Being able to test the difference that Shaders make isn't something that we normally test or get the chance to test very often. The launch of the GTX 480, though, was full of so much drama in relation ...
The current Geforce GTX 260 has 192 Shaders and it looks that the new one will have 216. The story is quite simpe. The GT200 core has 10 units with each featuring 24 Shaders and instead of eight ...
HONG KONG – May 31, 2010 – ZOTAC International, a leading innovator and the world’s largest channel manufacturer of graphics cards, mini-PCs and small form factor platforms, today introduces the world ...
Geforce GTX 460 was Nvidia's life saver, and all reports are indicating that it has been selling well. Even AMD admitted that to its analists. This is the main reason why Nvidia won’t release a new ...
NVIDIA is preparing to up the ante and stoke up its challenge, against AMD's HD 4800 series, with a tweaked GTX 260 part. Beefing up the number of Shader Processors from 192 to 216, appears to be the ...
Based on the TU117 die the new GeForce GTX 1650 still includes all of the new Turing shader innovations that improve performance and efficiency, including support for concurrent floating point and ...
On November 8, 2006, Nvidia officially launched its first unified shader architecture and first DirectX 10-compatible GPU, the G80. The new chip debuted in two new cards, the $599 GeForce 8800 GTX and ...
For a few weeks now a GeForce 1660 Super was rumored as pre-Christmas season release. The time of embargoes now is behind us, the 1660 SUPER models get 6 GiByte GDDR6 running sweet 'n steady at 14 ...
The Nvidia GeForce GTX 1080 is the first graphics card built using 16nm technology after GPUs stalled on 28nm for four long years. The performance and power efficiency gains are nothing short of ...
Building a gaming PC can be as daunting of a task as it is exciting — setting a budget, picking the right parts, and ensuring compatibility across components can get overwhelming given the pool of ...
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