While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
The advent of low-level APIs such as DirectX 12 and Vulkan have the potential to revolutionize the way modern games scale across various hardware setups. Clearly the gains compared to DirectX 11 are ...
Rainbow Six Siege replaces Vulkan API with DX12 in the upcoming season - Operation Twin Shells. This decision came out of the blue and took the player base by surprise, naturally facing immense ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
Crytek has updated its roadmap detailing what we can expect from the upcoming releases of CRYENGINE 5.6 and 5.7, with the upcoming CRYENGINE 5.6 providing some new features and support but the future ...
A quick introduction to me; I’m Andrew from TechteamGB. I run a technology-based Youtube channel that covers the gaming end of PC hardware and have reviewed some fantastic bits of kit including ...
During an interview with WorldsFactory, Pisces Interactive, the developer behind Magicka 2 talked about DirectX 12. The studio said that DX12 will have large improvements over DX11, but teased that ...
Synthetic benchmark specialist Futuremark is reportedly preparing some new components for its 3DMark benchmark suite. 'The Gamer's Benchmark' will be expanded with a couple of worthy additions, ...
Tiago Rodrigues, 3D programmer at Ubisoft Montreal, hosted a talk on the Advanced Graphics Tech card at GDC last week, covering the company's experiences porting over their AnvilNext engine to DirectX ...
Unfortunately, there is no way to get around the “DX12 is not supported on your system” error in The Thaumaturge. The developers made the game in such a way that ...