Join Gun President and CEO Wes Keltner, along with Foley FX artist Lord Kayoss and veteran SFX recording artist Watson Wu, for a behind-the-scenes look at the upcoming multiplayer horror game The ...
Researchers have shown that humans perceive approaching sounds differently than we perceive receding sounds. We overestimate how quickly the sound approaching us is moving (Neuhoff, 2001). There is ...
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